[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] [Blocker(a=1, r=0, g=0, b=0, fadetime=0, block=true)] [stopmusic] [Dialog] [Background(image="28_g12_sewer",screenadapt="showall")] [Delay(time=1)] [PlayMusic(intro="$suspenseful_intro", key="$suspenseful_loop", volume=0.4)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [delay(time=2)] [playsound(key="$d_avg_sewer")] 两人在幽暗而宽阔的下水道里前行。 水声聒噪,却比纯粹的寂静更让人觉得阴气森森。 [Dialog] [Character(name="avg_4046_ebnhlz_1#1$1",name2="avg_npc_486_1#1$1",fadetime=0.7)] [delay(time=1)] [Character(name="avg_4046_ebnhlz_1#1$1",name2="avg_npc_486_1#1$1",focus=2)] [name="别格勒"]别往前走了,这里右拐。 [Character(name="avg_4046_ebnhlz_1#1$1",name2="avg_npc_486_1#1$1",focus=1)] [name="黑键"]你很熟啊。 [Character(name="avg_4046_ebnhlz_1#1$1",name2="avg_npc_486_1#1$1",focus=2)] [name="别格勒"]我当然熟。 [Character(name="avg_4046_ebnhlz_1#1$1",name2="avg_npc_486_1#1$1",focus=1)] [name="黑键"]密探的基本功? [Character(name="avg_4046_ebnhlz_1#1$1",name2="avg_npc_486_1#1$1",focus=2)] [name="别格勒"]基本中的基本。 [Character(name="avg_4046_ebnhlz_1#1$1",name2="avg_npc_486_1#1$1",focus=1)] [name="黑键"]那你在夕照区已经干了很多年了吧。 [Character(name="avg_4046_ebnhlz_1#1$1",name2="avg_npc_486_1#9$1",focus=2)] [name="别格勒"]想套近乎? [Character(name="avg_4046_ebnhlz_1#1$1",name2="avg_npc_486_1#9$1",focus=1)] [name="黑键"]只是好奇。 [Character(name="avg_4046_ebnhlz_1#1$1",name2="avg_npc_486_1#10$1",focus=2)] [name="别格勒"]这是保密事项。 [Character(name="avg_4046_ebnhlz_1#9$1",name2="avg_npc_486_1#10$1",focus=1)] [name="黑键"]没劲。 [Dialog] [Delay(time=1)] [PlaySound(key="$d_avg_runstop", volume=1)] [Character(name="avg_4046_ebnhlz_1#3$1",name2="avg_npc_486_1#10$1",focus=1)] [name="黑键"]...... [Character(name="avg_4046_ebnhlz_1#3$1",name2="avg_npc_486_1#1$1",focus=2)] [name="别格勒"]怎么不走了? [Character(name="avg_4046_ebnhlz_1#1$1",name2="avg_npc_486_1#1$1",focus=1)] [name="黑键"]那边有什么东西。 [Character(name="avg_4046_ebnhlz_1#1$1",name2="avg_npc_486_1#1$1",focus=2)] [name="别格勒"]别想靠这种老掉牙的把戏脱身。 [Character(name="avg_4046_ebnhlz_1#1$1",name2="avg_npc_486_1#1$1",focus=1)] [name="黑键"]不是——你看那边,有东西在动。 [dialog] [character] [playsound(key="$e_atk_vibe_n")] [delay(time=0.7)] 别格勒用手中的武器抵住乌提卡伯爵的后心,然后朝伯爵手指的方向看去。 [Character(name="avg_4046_ebnhlz_1#1$1",name2="avg_npc_486_1#1$1",focus=2)] [name="别格勒"]只是源石虫而已。源石虫你都没见过? [Character(name="avg_4046_ebnhlz_1#6$1",name2="avg_npc_486_1#1$1",focus=1)] [name="黑键"]真的......只是源石虫吗? [Character(name="avg_4046_ebnhlz_1#6$1",name2="avg_npc_486_1#7$1",focus=2)] [name="别格勒"]堂堂乌提卡伯爵,居然被源石虫吓得走不动路,我也算是长见识了。 [Character(name="avg_4046_ebnhlz_1#6$1",name2="avg_npc_486_1#7$1",focus=1)] [name="黑键"]我还是觉得有点不对劲...... [Character(name="avg_4046_ebnhlz_1#6$1",name2="avg_npc_486_1#3$1",focus=2)] [name="别格勒"]别傻了,赶紧走! [Character(name="avg_4046_ebnhlz_1#1$1",name2="avg_npc_486_1#3$1",focus=1)] [name="黑键"]......好,好。 [Dialog] [playsound(key="$e_atk_airshipvibe")] [playsound(key="$e_atk_vibe_n",delay=0.4)] [Character(name="avg_npc_486_1#4$1")] [name="别格勒"]等等,等等。 [name="别格勒"]这个源石虫的数量...... [Character(name="avg_npc_486_1#7$1")] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [name="别格勒"]......这绝对不正常!会出大事的! [Character(name="avg_npc_486_1#3$1")] [name="别格勒"]跑起来!快! [Dialog] [Character(name="avg_4046_ebnhlz_1#1$1", name2="char_empty")] [characteraction(name="right", type="move", xpos=200, fadetime=0.3, block=true)] [delay(time=0.51)] [characteraction(name="right", type="move", xpos=-200, fadetime=0.5, block=false)] [Character(name="avg_4046_ebnhlz_1#1$1", name2="avg_npc_486_1#3$1",fadetime=0.5)] [delay(time=0.51)] [Character(name="avg_4046_ebnhlz_1#3$1",name2="avg_npc_486_1#3$1",focus=1)] [name="黑键"]你干什么—— [Character(name="avg_4046_ebnhlz_1#3$1",name2="avg_npc_486_1#3$1",focus=2)] [name="别格勒"]已经要来不及了!赶快! [Dialog] [characteraction(name="right", type="move", xpos=-150, fadetime=0.5,block=true)] [delay(time=0.51)] [PlaySound(key="$rungeneral", volume=0.9)] [characteraction(name="left", type="move", xpos=200, fadetime=0.5,block=false)] [characteraction(name="right", type="move", xpos=200, fadetime=0.5,block=true)] [delay(time=0.7)] [character(fadetime=0.7)] 别格勒紧紧抓着黑键的手腕,两人在下水道里飞跑起来。 [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=2)] [PlaySound(key="$rungeneral", volume=0.9)] [character(name="avg_4046_ebnhlz_1#8$1",name2="avg_npc_486_1#7$1",fadetime=1.5)] [delay(time=2)] [character(name="avg_4046_ebnhlz_1#8$1",name2="avg_npc_486_1#7$1",focus=1)] [name="黑键"]呼、呼...... [name="黑键"]你脑子里是装了下水道的地图吗...... [character(name="avg_4046_ebnhlz_1#8$1",name2="avg_npc_486_1#7$1",focus=2)] [name="别格勒"]有时间跟我阴阳怪气,还不如多喘几口。 [character(name="avg_4046_ebnhlz_1#8$1",name2="avg_npc_486_1#7$1",focus=1)] [name="黑键"]不是阴、阴阳怪气,我是真觉得每条岔路长得都一样...... [character(name="avg_4046_ebnhlz_1#8$1",name2="avg_npc_486_1#7$1",focus=2)] [name="别格勒"]休息好了吗? [character(name="avg_4046_ebnhlz_1#8$1",name2="avg_npc_486_1#7$1",focus=1)] [name="黑键"]才—— [character(name="avg_4046_ebnhlz_1#8$1",name2="avg_npc_486_1#3$1",focus=2)] [name="别格勒"]接着跑!跑! [Dialog] [characteraction(name="left", type="move", xpos=200,fadetime=0.51)] [characteraction(name="right", type="move", xpos=200,fadetime=0.51)] [character(name="char_empty",name2="char_empty",fadetime=0.51)] [PlaySound(key="$rungeneral", volume=0.9)] [delay(time=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [character] [delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=2)] [PlaySound(key="$rungeneral", volume=0.9)] [character(name="avg_4046_ebnhlz_1#10$1",name2="avg_npc_486_1#7$1",fadetime=1.5)] [delay(time=2)] [character(name="avg_4046_ebnhlz_1#10$1",name2="avg_npc_486_1#7$1",focus=1)] [name="黑键"](喘息声) [name="黑键"]我......不行了...... [character(name="avg_4046_ebnhlz_1#10$1",name2="avg_npc_486_1#1$1",focus=2)] [name="别格勒"]正好,我们也找到了该找的人。 [character(name="avg_4046_ebnhlz_1#10$1",name2="avg_npc_486_1#9$1",focus=2)] [name="别格勒"]晚上好,拉赫曼先生。 [Character(name="avg_npc_488_1$1")] [name="拉赫曼"]晚上好,别格勒店长。 [character(name="avg_4046_ebnhlz_1#3$1",name2="avg_npc_486_1#9$1",focus=1)] [name="黑键"]店长? [Character(name="avg_npc_488_1$1")] [name="拉赫曼"]唉,您自己什么都不知道,又什么都想掺和一脚,真是麻烦死了。 [name="拉赫曼"]您说是吧,别格勒店长? [character(name="avg_4046_ebnhlz_1#3$1",name2="avg_npc_486_1#10$1",focus=2)] [name="别格勒"]同意。 [character(name="avg_4046_ebnhlz_1#3$1",name2="avg_npc_486_1#1$1",focus=2)] [name="别格勒"]但你才是现在最大的麻烦。 [character(name="avg_4046_ebnhlz_1#3$1",name2="avg_npc_486_1#7$1",focus=2)] [name="别格勒"]这里的源石虫显然受到了你的刺激,正在往地面上涌。 [name="别格勒"]你我都知道,下水道里的源石虫会散发有毒的臭气,你在做的事情对夕照区的感染者来说无异于一场毒气袭击。 [character(name="avg_4046_ebnhlz_1#4$1",name2="avg_npc_486_1#7$1",focus=1)] [name="黑键"]毒气袭击?可我们两个不是好好的吗? [character(name="avg_4046_ebnhlz_1#4$1",name2="avg_npc_486_1#7$1",focus=2)] [name="别格勒"]这种气体对感染者的效果比对你强多了,乌提卡伯爵。 [character(name="avg_4046_ebnhlz_1#4$1",name2="avg_npc_486_1#7$1",focus=1)] [name="黑键"]这么说,车尔尼、芙蓉...... [name="黑键"]白垩也......?! [character(name="avg_4046_ebnhlz_1#4$1",name2="avg_npc_486_1#7$1",focus=2)] [name="别格勒"]很好,你已经明白情况了。 [name="别格勒"]拉赫曼,马上安抚这些源石虫,让它们恢复原状,否则我有权直接将你击毙。 [Character(name="avg_npc_488_1$1")] [name="拉赫曼"]不可能了。 [name="拉赫曼"]一个人可以轻轻松松引发火灾,但你就算把刀架在他脖子上,也不可能让他独自把大火扑灭。 [Character(name="avg_npc_486_1#7$1")] [name="别格勒"]这样做对你们有什么好处? [Character(name="avg_npc_488_1$1")] [name="拉赫曼"]好处?您连这点事都不明白吗? [Character(name="avg_npc_486_1#3$1")] [name="别格勒"]别跟我打哑谜。 [Character(name="avg_npc_488_1$1")] [name="拉赫曼"]“虫自阴暗中涌出,肆意喷吐毁灭的前奏。” [name="拉赫曼"]还需要我一个词一个词地帮您解释吗? [Character(name="avg_npc_486_1#7$1")] [name="别格勒"]......所以说,让那个预言成真,对你们有什么好处? [Character(name="avg_npc_488_1$1")] [name="拉赫曼"]这就不劳您费心了—— [Dialog] [CameraShake(duration=1, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_avg_magic_1", volume=0.9)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.05, block=true)] [Dialog] [CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true)] [PlaySound(key="$bodyfalldown2", volume=1)] [characteraction(name="middle", type="move", ypos=-300, fadetime=2,block=true)] [character(fadetime=0.5)] [delay(time=2)] [dialog] [character] [delay(time=1)] [character(name="avg_4046_ebnhlz_1#8$1",name2="avg_npc_486_1#3$1",focus=2)] [name="别格勒"]你想干什么?灭口? [character(name="avg_4046_ebnhlz_1#8$1",name2="avg_npc_486_1#3$1",focus=1)] [name="黑键"]只是击昏他,我亲爱的眼神不好的密探先生! [name="黑键"]你有控制源石虫的办法吗? [character(name="avg_4046_ebnhlz_1#8$1",name2="avg_npc_486_1#7$1",focus=2)] [name="别格勒"]如果我有,就不用跟他废话了。 [character(name="avg_4046_ebnhlz_1#8$1",name2="avg_npc_486_1#7$1",focus=1)] [name="黑键"]那我们赶紧走,晚了就怕来不及了! [character(name="avg_4046_ebnhlz_1#8$1",name2="avg_npc_486_1#7$1",focus=2)] [name="别格勒"](锐利的眼神) [character(name="avg_4046_ebnhlz_1#8$1",name2="avg_npc_486_1#10$1",focus=2)] [name="别格勒"]人不可貌相啊,乌提卡伯爵。 [character(name="avg_4046_ebnhlz_1#8$1",name2="avg_npc_486_1#1$1",focus=2)] [name="别格勒"]行,我去把他背起来,你跟着我跑出去—— [character(name="avg_4046_ebnhlz_1#8$1",name2="avg_npc_486_1#7$1",focus=2)] [name="别格勒"]等等,那个是—— [Dialog] [PlaySound(key="$rungeneral", volume=0.9)] [character(fadetime=1.5)] [delay(time=2.5)] 顺着别格勒的视线,黑键也看到了。 拉赫曼倒下的地方,下水道的墙壁上,有什么银色的东西正闪着光。 [character(name="avg_4046_ebnhlz_1#8$1",name2="avg_npc_486_1#7$1",focus=2)] [name="别格勒"]是钥匙孔。 [character(name="avg_4046_ebnhlz_1#8$1",name2="avg_npc_486_1#7$1",focus=1)] [name="黑键"]里面也许是驱动源石虫的什么装置!我来把门轰开—— [character(name="avg_4046_ebnhlz_1#8$1",name2="avg_npc_486_1#7$1",focus=2)] [name="别格勒"]先让我试试能不能把锁撬开吧。 [name="别格勒"]万一你轰坏了什么重要的东西,那就糟了。 [Dialog] [Character(name="avg_4046_ebnhlz_1#1$1",name2="avg_npc_486_1#7$1",focus=1)] [Delay(time=0.7)] [PlaySound(key="$d_avg_clothmovement", volume=0.8)] [characteraction(name="right", type="move", ypos=-100, fadetime=2,block=false)] [character(name="avg_4046_ebnhlz_1#1$1",name2="char_empty",fadetime=0.5)] [delay(time=2)] [characteraction(name="left", type="move", xpos=100,fadetime=1.5)] [delay(time=2)] [PlaySound(key="$d_avg_doorknob", volume=0.9)] [character(name="avg_4046_ebnhlz_1#1$1",name2="char_empty",focus=1)] [name="黑键"]能打开吗? [character(name="avg_4046_ebnhlz_1#1$1",name2="char_empty",focus=2)] [name="别格勒"]这锁很难开,但还难不倒我。 [character(name="avg_4046_ebnhlz_1#1$1",name2="char_empty",focus=1)] [name="黑键"]那你能不能趁开锁时行行好,告诉我,预言的内容究竟是什么? [character(name="avg_4046_ebnhlz_1#1$1",name2="char_empty",focus=2)] [name="别格勒"]你没听过? [name="别格勒"]......算了,反正已经传开了。 [PlaySound(key="$d_avg_doorknob", volume=0.9)] [name="别格勒"]越过高高的山岗,恶魔踏入黄昏的中央。 [name="别格勒"]血中的恶疾隐伏,款款招来蔓延的死亡。 [name="别格勒"]虫自阴暗中涌出,肆意喷吐毁灭的前奏。 [name="别格勒"]终曲的合奏消散,灾祸带走最后的阳光。 [character(name="avg_4046_ebnhlz_1#1$1",name2="char_empty",focus=1)] [name="黑键"]......合奏......灾祸? [character(name="avg_4046_ebnhlz_1#1$1",name2="char_empty",focus=2)] [name="别格勒"]是啊。 [name="别格勒"]说实话,我到现在都很好奇最后一句是什么意思。 [name="别格勒"]前面都已经很明白了。 [name="别格勒"]第一句是罗德岛的芙蓉来到夕照区,第二句是假愈现象蔓延...... [character(name="avg_4046_ebnhlz_1#1$1",name2="char_empty",focus=1)] [name="黑键"]你连这个都知道? [character(name="avg_4046_ebnhlz_1#1$1",name2="char_empty",focus=2)] [name="别格勒"]你以为密探的工作是什么? [character(name="avg_4046_ebnhlz_1#1$1",name2="char_empty",focus=1)] [name="黑键"]...... [character(name="avg_4046_ebnhlz_1#1$1",name2="char_empty",focus=2)] [name="别格勒"]现在第三句也明白了,差的就只有最后一句—— [PlaySound(key="$d_avg_doorknob", volume=0.9)] [delay(time=1)] [name="别格勒"]开了。 [Dialog] [PlaySound(key="$d_gen_dooropen", volume=0.7)] [delay(time=1)] [character(name="avg_npc_486_1#7$1")] [name="别格勒"]这是...... [character(name="avg_4046_ebnhlz_1#3$1")] [name="黑键"]实验室?! [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [stopmusic(fadetime=1)] [Character] [Background(image="28_g5_czernyhome",screenadapt="showall")] [Delay(time=1)] [PlayMusic(intro="$mist_intro", key="$mist_loop", volume=0.4)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=2)] [PlaySound(key="$dooropenquite")] [delay(time=0.51)] [playsound(key="$d_gen_walk_n")] [character(name="avg_npc_496_1$1",fadetime=1.5)] [delay(time=2)] [Dialog] [Character(name="char_empty", name2="avg_4047_pianst_1#1$1")] [PlaySound(key="$rungeneral", volume=1)] [characteraction(name="left", type="move", xpos=-200, fadetime=0.3, block=true)] [delay(time=0.51)] [characteraction(name="left", type="move", xpos=200, fadetime=1, block=false)] [Character(name="avg_npc_496_1$1", name2="avg_4047_pianst_1#1$1",fadetime=0.7)] [delay(time=1.5)] [character(name="avg_npc_496_1$1",name2="avg_4047_pianst_1#1$1",focus=2)] [name="车尔尼"]哦,是你啊。主持工作辛苦你了—— [character(name="avg_npc_496_1$1",name2="avg_4047_pianst_1#1$1",focus=1)] [name="礼貌的感染者"]车尔尼先生,外面现在已经乱成一锅粥了! [name="礼貌的感染者"]下水道里冒出了一波又一波散发臭气的源石虫,好多人中了毒,街上已经全乱套了! [name="礼貌的感染者"]好多人都把这当成预言的一部分,现在夕照区已经人心惶惶了! [character(name="avg_npc_496_1$1",name2="avg_4047_pianst_1#10$1",focus=2)] [name="车尔尼"]怎么会有这种事? [character(name="avg_npc_496_1$1",name2="avg_4047_pianst_1#6$1",focus=2)] [name="车尔尼"]人心惶惶先不论,那些被熏倒的人情况怎么样? [character(name="avg_npc_496_1$1",name2="avg_4047_pianst_1#6$1",focus=1)] [name="礼貌的感染者"]不是很乐观......尤其是最近矿石病有好转的那些人,反应都很剧烈。 [name="礼貌的感染者"]我们已经在联系医院了,但那些医院的接线员一听说是夕照区的事,都不是很积极...... [character(name="avg_npc_496_1$1",name2="avg_4047_pianst_1#10$1",focus=2)] [name="车尔尼"]不积极?! [character(name="avg_npc_496_1$1",name2="avg_4047_pianst_1#6$1",focus=2)] [name="车尔尼"]我这就出门去和那些医院交涉。 [character(name="avg_npc_496_1$1",name2="avg_4047_pianst_1#6$1",focus=1)] [name="礼貌的感染者"]外面现在很危险,您还是打电话吧! [character(name="avg_npc_496_1$1",name2="avg_4047_pianst_1#6$1",focus=2)] [name="车尔尼"]如果你们打的电话他们不积极,我光是打打电话也不可能有什么用,这事必须得我本人出马。 [character(name="avg_npc_496_1$1",name2="avg_4047_pianst_1#6$1",focus=1)] [name="礼貌的感染者"]明天就是音乐会了,如果您也中了毒...... [character(name="avg_npc_496_1$1",name2="avg_4047_pianst_1#6$1",focus=2)] [name="车尔尼"]要是因为这种莫名其妙的事件出现了伤亡,就算音乐会如期举行,还能有人全心全意享受音乐吗? [character(name="avg_npc_496_1$1",name2="avg_4047_pianst_1#3$1",focus=2)] [name="车尔尼"]我不想事情发展到那一步,更不想假装什么都没发生,一边欺骗自己,一边强颜欢笑地弹奏哪怕一个和弦! [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [stopmusic(fadetime=1)] [Character] [Background(image="28_g3_slumstreets_night",screenadapt="showall")] [Delay(time=1)] [PlayMusic(intro="$warchaos_intro", key="$warchaos_loop", volume=0.4)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=2)] [PlaySound(key="$d_avg_paniccrowd",volume=0.6)] [PlaySound(key="$d_avg_crowdrun", volume=1)] [character(name="avg_npc_499_1$1",name2="avg_npc_498_1$1",fadetime=0.7)] [delay(time=1)] [character(name="avg_npc_499_1$1",name2="avg_npc_498_1$1",focus=1)] [name="疲惫的感染者"]怎么这么多源石虫! [character(name="avg_npc_499_1$1",name2="avg_npc_498_1$1",focus=2)] [name="神经质的感染者"]好臭!这什么味道啊...... [character(name="avg_npc_499_1$1",name2="avg_npc_498_1$1",focus=1)] [name="疲惫的感染者"]我扶着你,咱们赶紧跑吧。 [character(name="avg_npc_499_1$1",name2="avg_npc_498_1$1",focus=2)] [name="神经质的感染者"]看来......预言是真的...... [Dialog] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [CameraShake(duration=1, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=1, r=198, g=162, b=41, fadetime=0.03, block=true)] [PlaySound(key="$e_atk_vibe_h", volume=1)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.5, block=true)] [Dialog] [PlaySound(key="$bodyfalldown2", volume=1)] [characteraction(name="right", type="move", ypos=-300, fadetime=1.2,block=true)] [character(name="avg_npc_499_1$1",name2="char_empty",focus=1,fadetime=1)] [delay(time=1.5)] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [name="疲惫的感染者"]该死的虫子,别过来! [name="疲惫的感染者"]克劳泽,克劳泽!站起来——咳、咳...... [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [name="疲惫的感染者"]救命!来人啊,谁来救救我们! [Dialog] [musicvolume(volume=0.2, fadetime=1)] [PlaySound(key="$d_avg_cello", channel="cel",loop="false",volume=1)] [stopsound(channel="cel", fadetime=6)] [delay(time=3)] [playsound(key="$e_atk_airshipvibe")] [playsound(key="$e_atk_vibe_n",delay=0.4)] [musicvolume(volume=0.4, fadetime=1)] [character(name="avg_npc_499_1$1",name2="char_empty",focus=1)] [name="疲惫的感染者"]大提琴声......源石虫往声音传来的方向去了? [name="疲惫的感染者"]谢谢你,过路人! [name="疲惫的感染者"]克劳泽,起来,扶着我的肩膀...... [character(name="avg_npc_499_1$1",name2="char_empty",focus=-1)] [name="神经质的感染者"]...... [character(name="avg_npc_499_1$1",name2="char_empty",focus=1)] [name="疲惫的感染者"]扶着我,我们快走吧! [dialog] [PlaySound(key="$rungeneral", volume=0.9)] [Character(fadetime=1.5)] [delay(time=2)] [playsound(key="$d_gen_walk_n")] [character(name="avg_npc_482_1#1$1",fadetime=1.5)] [delay(time=2)] [name="白垩"](小声)不客气。 [character(fadetime=1)] [dialog] [delay(time=2)] [PlaySound(key="$d_avg_cello", channel="cel",loop="false",volume=1)] [stopsound(channel="cel", fadetime=6)] 以白垩为中心,大提琴声沿着夕照区狭窄的街巷蔓延开去。 琴声所到之处,源石虫纷纷调转方向。 那些被包围的人们以为事情就此了结,喷吐毒雾的虫豸会在琴声的指引下回到阴暗的沟渠里。 但他们错了。 在他们看得到的地方,看不到的地方,源石虫都朝着白垩的方向涌去。 [musicvolume(volume=0.2, fadetime=1)] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Character] [Delay(time=1)] [Background(image="28_g3_slumstreets_night",screenadapt="showall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=1)] [musicvolume(volume=0.4, fadetime=1)] [PlaySound(key="$rungeneral", volume=0.9)] [character(name="avg_4046_ebnhlz_1#6$1",name2="avg_npc_486_1#1$1",fadetime=1.5)] [delay(time=2)] [character(name="avg_4046_ebnhlz_1#6$1",name2="avg_npc_486_1#1$1",focus=1)] [name="黑键"]呼、呼、呼...... [name="黑键"]终于......出来了...... [name="黑键"]现在......怎么办,直接用法术炸翻这些虫子吗? [character(name="avg_4046_ebnhlz_1#6$1",name2="avg_npc_486_1#7$1",focus=2)] [name="别格勒"]——不对劲。 [character(name="avg_4046_ebnhlz_1#8$1",name2="avg_npc_486_1#7$1",focus=1)] [name="黑键"]又怎么不对劲了,我亲爱的密探先生? [character(name="avg_4046_ebnhlz_1#8$1",name2="avg_npc_486_1#7$1",focus=2)] [name="别格勒"]源石虫在朝一个地方汇集—— [character(name="avg_4046_ebnhlz_1#4$1",name2="avg_npc_486_1#7$1",focus=1)] [name="黑键"]大提琴声......?! [character(name="avg_4046_ebnhlz_1#10$1",name2="avg_npc_486_1#7$1",focus=1)] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [name="黑键"]白垩,你在做什么?快停下——咳、咳咳! [character(name="avg_4046_ebnhlz_1#10$1",name2="avg_npc_486_1#7$1",focus=2)] [name="别格勒"]别喊了,没用的,对你的呼吸系统也不好。 [character(name="avg_4046_ebnhlz_1#8$1",name2="avg_npc_486_1#7$1",focus=1)] [name="黑键"]帮我一把,让我过去! [Dialog] [stopmusic(fadetime=1)] [PlayMusic(intro="$corrosion_intro", key="$corrosion_loop", volume=0.4)] [delay(time=1.5)] [dialog] [Blocker(a=1, r=0,g=0, b=0, fadetime=1, block=true)] [Character] [background] [Image(image="28_i05",xScale=1.4,yScale=1.4, x=400,y=-120)] [Blocker(a=0, r=0,g=0, b=0, fadetime=1, block=true)] [Delay(time=1)] [name="别格勒"]说了别喊。 [name="别格勒"]他不会因为你喊就停下,我也不会因为你不喊就袖手旁观。 [dialog] [Blocker(a=1, r=0,g=0, b=0, fadetime=0.3, block=true)] [Image(image="28_i05",xScale=1.4,yScale=1.4, x=-380,y=80)] [Blocker(a=0, fadetime=0.7, block=true)] [name="黑键"]我们两个合力打开一条通道,往白垩的方向去! [dialog] [Blocker(a=1, r=0,g=0, b=0, fadetime=0.3, block=true)] [Image(image="28_i05",xScale=1.4,yScale=1.4, x=400,y=-120)] [Blocker(a=0, fadetime=0.7, block=true)] [name="别格勒"]不行。我会往你的反方向行进。 [dialog] [Blocker(a=1, r=0,g=0, b=0, fadetime=0.3, block=true)] [Image(image="28_i05",xScale=1.4,yScale=1.4, x=-380,y=80)] [Blocker(a=0, fadetime=0.7, block=true)] [name="黑键"]要回你的咖啡店? [dialog] [Blocker(a=1, r=0,g=0, b=0, fadetime=0.3, block=true)] [Image(image="28_i05",xScale=1.4,yScale=1.4, x=400,y=-120)] [Blocker(a=0, fadetime=0.7, block=true)] [name="别格勒"]没错。我们合力在这里打开一个空缺,之后就分道扬镳。 [dialog] [Blocker(a=1, r=0,g=0, b=0, fadetime=0.3, block=true)] [Image(image="28_i05",xScale=1.4,yScale=1.4, x=-380,y=80)] [Blocker(a=0, fadetime=0.7, block=true)] [name="黑键"]回你的咖啡店,研究那些在实验室里发现的破纸,是吧? [name="黑键"]谢天谢地,尘世之音的研究笔记可比源石虫毒气的受害者更令人感兴趣。 [dialog] [Blocker(a=1, r=0,g=0, b=0, fadetime=0.3, block=true)] [Image(image="28_i05",xScale=1.4,yScale=1.4, x=400,y=-120)] [Blocker(a=0, fadetime=0.7, block=true)] [name="别格勒"]白垩的事是你自己惹出来的,你自己解决。 [name="别格勒"]再有,如果我发现那些研究笔记和计划书里有一笔是你写的,你就等着吧。 [dialog] [Blocker(a=1, r=0,g=0, b=0, fadetime=0.3, block=true)] [Image(image="28_i05",xScale=1.4,yScale=1.4, x=-380,y=80)] [Blocker(a=0, fadetime=0.7, block=true)] [name="黑键"]我很期待。 [dialog] [Blocker(a=1, r=0,g=0, b=0, fadetime=0.3, block=true)] [Image(image="28_i05",xScale=1.4, yScale=1.4,y=-120)] [Blocker(a=0, fadetime=1, block=true)] [name="别格勒"]闲话到此为止。 [ImageTween(image="28_i05",xScale=1.4, yScale=1.4,xScaleTo=1, yScaleTo=1,xTo=0, yTo=0,duration=0.1,block=false)] [CameraShake(duration=0.8, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [name="别格勒"]我数到三,我们一起动手! [dialog] [playsound(key="$e_atk_airshipvibe")] [playsound(key="$e_atk_vibe_n",delay=0.4)] [delay(time=2)] [Dialog] [Blocker(a=0, r=0,g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0,g=0, b=0, fadetime=3, block=true)] [stopmusic(fadetime=3)] [delay(time=3)] [Character] [Image]